Nexus 3.0 Changelog: Difference between revisions
From Iron Realms Nexus Client Documentation
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__NOTOC__ | |||
==== 20th April, 2023 ==== | |||
* Added dual-color icon support | |||
==== 19th April, 2023 ==== | |||
* Added an Account page | |||
==== 30th March, 2023 ==== | |||
* Added a News tab | |||
==== 10th February, 2023 ==== | |||
* Different algorithm for current room highlighting | |||
==== 2nd February, 2023 ==== | |||
* Fixed gauges in blackout | |||
==== 31rd January, 2023 ==== | |||
* Excluded the input line from the context menu | |||
==== 25th January, 2023 ==== | |||
* Layouting updates | |||
==== 24th January, 2023 ==== | |||
* Adjust logging to match gags | |||
==== 20th January, 2023 ==== | ==== 20th January, 2023 ==== | ||
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* interface fixes | * interface fixes | ||
* support for changing interface font size | * support for changing interface font size | ||
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{{Nexus_3_Sidebar}} | |||
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</table> |
Latest revision as of 19:47, 3 July 2023
20th April, 2023
- Added dual-color icon support
19th April, 2023
- Added an Account page
30th March, 2023
- Added a News tab
10th February, 2023
- Different algorithm for current room highlighting
2nd February, 2023
- Fixed gauges in blackout
31rd January, 2023
- Excluded the input line from the context menu
25th January, 2023
- Layouting updates
24th January, 2023
- Adjust logging to match gags
20th January, 2023
- Layouting updates
18th January, 2023
- Layouting updates
17th January, 2023
- Layouting updates
16th January, 2023
- GMCP fixes
11th January, 2023
- More adjustments
10th January, 2023
- Interface adjustments
28th December, 2022
- Fixed icons
27th December, 2022
- Focus the input line when ESC-closing dialogs
19th December, 2022
- Massive performance improvement under heavy load
- scripting: display_notice supports multiple color blocks
16th December, 2022
- Add direct icon support to the items list
- Modding support improvements
14th December, 2022
- Add direct icon support to defense listings
12th December, 2022
- Fix another mobile crash when drawing defenses
9th December, 2022
- Fix mobile Nexus crash on startup
8th December, 2022
- Prevent loading of packages as settings
7th December, 2022
- Fix persistence of game-specific settings
6th December, 2022
- Adjustments to autosave in an attempt to reduce data loss
2nd December, 2022
- Fix a mobile version crash on aetolia's farmmap
1st December, 2022
- Fixed problems with the chat window layouting
30th November, 2022
- Improved the behavior of the Extra Padding option
- Mobile layouting updates, also made the ? button work
28th November, 2022
- add nexusclient.map
- added arrows to scripting actions, in addition to the existing dragging ability
24th November, 2022
- Correctly clear packages when creating a new character
23rd November, 2022
- Added ability to resize the scrollback (web/desktop)
- Added a wiki button to the characters page
22nd November, 2022
- Fixed avatar uploading
21st November, 2022
- Fix capture groups in simplified scripting
18th November, 2022
- Creation page improvements
17th November, 2022
- The selected game is now remembered instantly, not only on connect
- Changing a game inside creation moves to the character list
16th November, 2022
- Changed the map position from the pin to a blue border
- Android updates
- Interface adjustments
14th November, 2022
- If a layout fails to render, reset to defaults instead of whitescreening
9th November, 2022
- Add bare-bones support for add_html_line to mobile
- Android-specific layout adjustments
8th November, 2022
- Updates to occasional weird behavior of the input line
7th November, 2022
- Layouting fixes
3rd November, 2022
- Fixed special html chars in mobile versions
- Added a Hide Scrollback button
1st November, 2022
- Fixed issues with the iOS notch
31st October, 2022
- The input line is handled differently - should improve behavior when typing fast
- software keyboard on iOS should no longer cover other controls
- some other iOS fixes
14th October, 2022
- Fixed the ability to direct text to the chat window
- Fixed the feedback form
10th October, 2022
- Fix variable modifications in simplified scripting
3rd October, 2022
- Custom tabs
19th September, 2022
- Mobile interface adjustments
16th September, 2022
- New intro screen for Android
13th September, 2022
- Android map displaying is handled differently now - fixes crashes in areas with a big map
2nd September, 2022
- Fixed link colors
- Customization related updates
1st September, 2022
- Fix the Modify button action
- Android gauge fix for Lusternia
22th August, 2022
- def list fix for Achaea
19th August, 2022
- Aff/def lists are no longer mutually exclusive
- Starmourn quest list fixes
18th August, 2022
- Fix behavior of the day/night indicator
16th August, 2022
- Android: MXP links whose command and text output do not match now work correctly
- Android: Fix several issues with file uploads and downloads
15th August, 2022
- Logging now correctly handles html lines and gagged lines. Notices in aliases are also logged now (triggered ones were being logged correctly)
10th August, 2022
- Some fixes
9th August, 2022
- Fix password restoration
8th August, 2022
- Fix bal/eq on Lusternia
- Fixed content windows being crashy when the type isn't known
5th August, 2022
- Add support for restoring tab containers when re-enabling tabs
4th August, 2022
- Post-release tweaks, mainly GMCP and random issues
3rd August, 2022
- Domain-specific client instances now default to their game
- Release!
1st August, 2022
- Timestamps in chat windows
27th July, 2022
- GMCP adjustments
26th July, 2022
- Left-handed compass
25th July, 2022
- Added a notice when command sending fails
21st July, 2022
- Updated map display
19th July, 2022
- Fixed issues with tag expansion
18th July, 2022
- Fixed timestamps
8th July, 2022
- Fix notification formatting
7th July, 2022
- Value and condition widgets now correctly update their values - fixes several simplified scripting issues
6th July, 2022
- bug and API fixes
- adjust help window positioning
28th June, 2022
- bug and crash fixes, mobile mainly
27th June, 2022
- bug fixes
23rd June, 2022
- make non-IRE games show prompts correctly
20th June, 2022
- Fixed dialog centering
- Text inside actions should now be properly checked when filtering
17th June, 2022
- Fix a problem with the client session expiring too early
15th June, 2022
- Text/content windows are now properly clipped
- Text/content windows now open with an increasing offset instead of directly on top of each other
14th June, 2022
- Override some browser bindings
- Interface updates
13th June, 2022
- Added a Clone Action option
10th June, 2022
- Adjusted the reflex action adding UI
9th June, 2022
- Ctrl+Enter now scrolls to bottom
- Imperian-specific updates
8th June, 2022
- Fixed more issues with the settings popout
- Improved the behavior of the color selector
7th June, 2022
- Help window improvements
6th June, 2022
- Package names are no longer case sensitive
- Fixed timestamps in displayed notices
- Fixed variable import
- Game-specific updates
2nd June, 2022
- Fix targeting information
- Various bugfixes
31st May, 2022
- Fixed reflex packages with uppercase letters in the name
30th May, 2022
- Added 'Copy selection' to the context menu
- Smooth scrolling for map movements
27th May, 2022
- Fixed button targeting
26th May, 2022
- Fixed some Starmourn-specific issues
- Extra newlines are no longer shown if the block is empty. Fixes errorneous empty space on wilderness/space maps
- Fixed condition entry widgets in the reflex editor
25th May, 2022
- Fixed text side map (wilderness, space, etc) to properly center and zoom. Also adjusted the aspect ratio.
- Adjusted some gauge colors
24th May, 2022
- Buttons no longer persist between characters
23rd May, 2022
- Added an option to see exact health/etc in gauges
- Fixed a problem with the current target being shown as a number
16th May, 2022
- Improved android keyboard behavior
11th May, 2022
- Fixed issues with reverted colors
9th May, 2022
- Added searching into the text editor
- Some speedups
2nd May, 2022
- Added ability to display HTML texts from scripts
26th April, 2022
- Page up/down without shift now scrolls backlog
- Fixed tasks and quests on some games
22nd April, 2022
- Mapping updates to fix mudlet's compabitility
20th April, 2022
- Creation artwork updates
19th April, 2022
- Add icon support to the mapper, used to display room features (shop, bank, etc)
15th April, 2022
- Map and creation updates
11th April, 2022
- Mapper updates
8th April, 2022
- Small interface fixes
7th April, 2022
- More mapper fixes
6th April, 2022
- Interface updates
- Mapper fixes
5th April, 2022
- Settings can now be moved out to a separate window
- Fixed config storage on the desktop version
1st April, 2022
- Interface fixes
31st March, 2022
- Fixed the default buttons not loading or working correctly in some cases
- Fixed the buttons API
- Clickable URL links should now work
30th March, 2022
- Shortcuts with modifiers should now save correctly
- Double-click and triple-click selections should work again
- The 'escape' key now closes help windows
- Fixed a color issue with visited links
- Fixed the event reflex type
28th March, 2022
- Mapping updates
24th March, 2022
- Editor interface updates
- Fixed a problem with MXP links not working
23rd March, 2022
- Changed how anonymous logins work - the client now requests a session key instead of remembering the password for the duration of the connection (account logins already did this).
22nd March, 2022
- Keybindings no longer trigger if the active element is inside a dialog
- Typing while no other element has focus now automatically moves focus to the input line (mimics behavior of v2)
21st March, 2022
- Layouting fixes
- Added ability to enable and disable tabs
- Simple scripting: labels should now work correctly
- Simple scripting: The repeat action should now work correctly
- Simple scripting: fix function listing for "Call Function"
18th March, 2022
- Render map buildings correctly
- Fixed a problem with sound volume being too high
- Interface fixes
17th March, 2022
- Support reordering of packages
16th March, 2022
- fixes
11th March, 2022
- support display of special exits
8th March, 2022
- map updates to enable exploration mode
24th February, 2022
- fix tab targeting
- fix crash when adding an alias
- fix the Modify Variable action
- fix GMCP echos
- fix persistent map tooltips
23rd February, 2022
- New API functions to interact with layouts
- API for channel interaction
- Fix channels
22nd February, 2022
- Fix problems with variable loading
21st February, 2022
- Web/desktop: significant improvements to layouting - tabs can be organized much better than previously
15th February, 2022
- Scripting compatibility updates
- Mobile: fix a problem with the client freezing if it disconnects while not active
11th February, 2022
- Mobile scrolling fixes
- More work on input line behavior (mobile)
10th February, 2022
- Linter and script compatibility improvements
9th February, 2022
- Improve command sending behavior on mobile - the keyboard should no longer jump around
7th February, 2022
- Bug fixing
3rd February, 2022
- Fixed shift-scrolling
- Escape key closes some dialogs
- Fixed HTML logging issues
- Fixed creation on achaea
2nd February, 2022
- compass fixes
- mobile reflex editor fixes
1st February, 2022
- scripting compatibility updates - added client, GMCP, more
- better script error reporting
- Mobile: composer and text window fixes
31st January, 2022
- scripting compatibility updates
- interface fixes
- support for changing interface font size
Important Links
Nexus 3.0 Documentation
The following links describe how to use the Nexus Client.
The Basics
- Nexus Account
- Game Selection
- Character Management
- The Game Client
- Windows and Tabs
- Keys, Gauges, Avatars
- General Functions
Client Settings
- Display Options
- Colors
- Buttons
- Reflex Packages
- Reflexes
- Variables
- Custom Tabs
- Gauges
- Advanced
- Feedback
- Help