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Nexus 3.0 Changelog: Difference between revisions

From Iron Realms Nexus Client Documentation

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==== 30th November, 2022 ====
==== 30th November, 2022 ====
* Improved the behavior of the Extra Padding option
* Improved the behavior of the Extra Padding option
* Mobile layouting updates, also made the ? button work


==== 28th November, 2022 ====
==== 28th November, 2022 ====

Revision as of 17:10, 30 November 2022

Nexus 3.0 Changelog

Nexus 3.0 documentation can be found here.


30th November, 2022

  • Improved the behavior of the Extra Padding option
  • Mobile layouting updates, also made the ? button work

28th November, 2022

  • add nexusclient.map
  • added arrows to scripting actions, in addition to the existing dragging ability

24th November, 2022

  • Correctly clear packages when creating a new character

23rd November, 2022

  • Added ability to resize the scrollback (web/desktop)
  • Added a wiki button to the characters page

22nd November, 2022

  • Fixed avatar uploading

21st November, 2022

  • Fix capture groups in simplified scripting

18th November, 2022

  • Creation page improvements

17th November, 2022

  • The selected game is now remembered instantly, not only on connect
  • Changing a game inside creation moves to the character list

16th November, 2022

  • Changed the map position from the pin to a blue border
  • Android updates
  • Interface adjustments

14th November, 2022

  • If a layout fails to render, reset to defaults instead of whitescreening

9th November, 2022

  • Add bare-bones support for add_html_line to mobile
  • Android-specific layout adjustments

8th November, 2022

  • Updates to occasional weird behavior of the input line

7th November, 2022

  • Layouting fixes

3rd November, 2022

  • Fixed special html chars in mobile versions
  • Added a Hide Scrollback button

1st November, 2022

  • Fixed issues with the iOS notch

31st October, 2022

  • The input line is handled differently - should improve behavior when typing fast
  • software keyboard on iOS should no longer cover other controls
  • some other iOS fixes

14th October, 2022

  • Fixed the ability to direct text to the chat window
  • Fixed the feedback form

10th October, 2022

  • Fix variable modifications in simplified scripting

3rd October, 2022

  • Custom tabs

19th September, 2022

  • Mobile interface adjustments

16th September, 2022

  • New intro screen for Android

13th September, 2022

  • Android map displaying is handled differently now - fixes crashes in areas with a big map

2nd September, 2022

  • Fixed link colors
  • Customization related updates

1st September, 2022

  • Fix the Modify button action
  • Android gauge fix for Lusternia

22th August, 2022

  • def list fix for Achaea

19th August, 2022

  • Aff/def lists are no longer mutually exclusive
  • Starmourn quest list fixes

18th August, 2022

  • Fix behavior of the day/night indicator

16th August, 2022

  • Android: MXP links whose command and text output do not match now work correctly
  • Android: Fix several issues with file uploads and downloads

15th August, 2022

  • Logging now correctly handles html lines and gagged lines. Notices in aliases are also logged now (triggered ones were being logged correctly)

10th August, 2022

  • Some fixes

9th August, 2022

  • Fix password restoration

8th August, 2022

  • Fix bal/eq on Lusternia
  • Fixed content windows being crashy when the type isn't known

5th August, 2022

  • Add support for restoring tab containers when re-enabling tabs

4th August, 2022

  • Post-release tweaks, mainly GMCP and random issues

3rd August, 2022

  • Domain-specific client instances now default to their game
  • Release!

1st August, 2022

  • Timestamps in chat windows

27th July, 2022

  • GMCP adjustments

26th July, 2022

  • Left-handed compass

25th July, 2022

  • Added a notice when command sending fails

21st July, 2022

  • Updated map display

19th July, 2022

  • Fixed issues with tag expansion

18th July, 2022

  • Fixed timestamps

8th July, 2022

  • Fix notification formatting

7th July, 2022

  • Value and condition widgets now correctly update their values - fixes several simplified scripting issues

6th July, 2022

  • bug and API fixes
  • adjust help window positioning

28th June, 2022

  • bug and crash fixes, mobile mainly

27th June, 2022

  • bug fixes

23rd June, 2022

  • make non-IRE games show prompts correctly

20th June, 2022

  • Fixed dialog centering
  • Text inside actions should now be properly checked when filtering

17th June, 2022

  • Fix a problem with the client session expiring too early

15th June, 2022

  • Text/content windows are now properly clipped
  • Text/content windows now open with an increasing offset instead of directly on top of each other

14th June, 2022

  • Override some browser bindings
  • Interface updates

13th June, 2022

  • Added a Clone Action option

10th June, 2022

  • Adjusted the reflex action adding UI

9th June, 2022

  • Ctrl+Enter now scrolls to bottom
  • Imperian-specific updates

8th June, 2022

  • Fixed more issues with the settings popout
  • Improved the behavior of the color selector

7th June, 2022

  • Help window improvements

6th June, 2022

  • Package names are no longer case sensitive
  • Fixed timestamps in displayed notices
  • Fixed variable import
  • Game-specific updates

2nd June, 2022

  • Fix targeting information
  • Various bugfixes

31st May, 2022

  • Fixed reflex packages with uppercase letters in the name

30th May, 2022

  • Added 'Copy selection' to the context menu
  • Smooth scrolling for map movements

27th May, 2022

  • Fixed button targeting

26th May, 2022

  • Fixed some Starmourn-specific issues
  • Extra newlines are no longer shown if the block is empty. Fixes errorneous empty space on wilderness/space maps
  • Fixed condition entry widgets in the reflex editor

25th May, 2022

  • Fixed text side map (wilderness, space, etc) to properly center and zoom. Also adjusted the aspect ratio.
  • Adjusted some gauge colors

24th May, 2022

  • Buttons no longer persist between characters

23rd May, 2022

  • Added an option to see exact health/etc in gauges
  • Fixed a problem with the current target being shown as a number

16th May, 2022

  • Improved android keyboard behavior

11th May, 2022

  • Fixed issues with reverted colors

9th May, 2022

  • Added searching into the text editor
  • Some speedups

2nd May, 2022

  • Added ability to display HTML texts from scripts

26th April, 2022

  • Page up/down without shift now scrolls backlog
  • Fixed tasks and quests on some games

22nd April, 2022

  • Mapping updates to fix mudlet's compabitility

20th April, 2022

  • Creation artwork updates

19th April, 2022

  • Add icon support to the mapper, used to display room features (shop, bank, etc)

15th April, 2022

  • Map and creation updates

11th April, 2022

  • Mapper updates

8th April, 2022

  • Small interface fixes

7th April, 2022

  • More mapper fixes

6th April, 2022

  • Interface updates
  • Mapper fixes

5th April, 2022

  • Settings can now be moved out to a separate window
  • Fixed config storage on the desktop version

1st April, 2022

  • Interface fixes

31st March, 2022

  • Fixed the default buttons not loading or working correctly in some cases
  • Fixed the buttons API
  • Clickable URL links should now work

30th March, 2022

  • Shortcuts with modifiers should now save correctly
  • Double-click and triple-click selections should work again
  • The 'escape' key now closes help windows
  • Fixed a color issue with visited links
  • Fixed the event reflex type

28th March, 2022

  • Mapping updates

24th March, 2022

  • Editor interface updates
  • Fixed a problem with MXP links not working

23rd March, 2022

  • Changed how anonymous logins work - the client now requests a session key instead of remembering the password for the duration of the connection (account logins already did this).

22nd March, 2022

  • Keybindings no longer trigger if the active element is inside a dialog
  • Typing while no other element has focus now automatically moves focus to the input line (mimics behavior of v2)

21st March, 2022

  • Layouting fixes
  • Added ability to enable and disable tabs
  • Simple scripting: labels should now work correctly
  • Simple scripting: The repeat action should now work correctly
  • Simple scripting: fix function listing for "Call Function"

18th March, 2022

  • Render map buildings correctly
  • Fixed a problem with sound volume being too high
  • Interface fixes

17th March, 2022

  • Support reordering of packages

16th March, 2022

  • fixes

11th March, 2022

  • support display of special exits

8th March, 2022

  • map updates to enable exploration mode

24th February, 2022

  • fix tab targeting
  • fix crash when adding an alias
  • fix the Modify Variable action
  • fix GMCP echos
  • fix persistent map tooltips

23rd February, 2022

  • New API functions to interact with layouts
  • API for channel interaction
  • Fix channels

22nd February, 2022

  • Fix problems with variable loading

21st February, 2022

  • Web/desktop: significant improvements to layouting - tabs can be organized much better than previously

15th February, 2022

  • Scripting compatibility updates
  • Mobile: fix a problem with the client freezing if it disconnects while not active

11th February, 2022

  • Mobile scrolling fixes
  • More work on input line behavior (mobile)

10th February, 2022

  • Linter and script compatibility improvements

9th February, 2022

  • Improve command sending behavior on mobile - the keyboard should no longer jump around

7th February, 2022

  • Bug fixing

3rd February, 2022

  • Fixed shift-scrolling
  • Escape key closes some dialogs
  • Fixed HTML logging issues
  • Fixed creation on achaea

2nd February, 2022

  • compass fixes
  • mobile reflex editor fixes

1st February, 2022

  • scripting compatibility updates - added client, GMCP, more
  • better script error reporting
  • Mobile: composer and text window fixes

31st January, 2022

  • scripting compatibility updates
  • interface fixes
  • support for changing interface font size