WildcardMatching: Difference between revisions
From Iron Realms Nexus Client Documentation
(Created page with "This is a simple example to demonstrate using wildcard in a trigger text. The trigger automatically assigns the name and the direction to variable which can be u...") |
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This | This trigger captures the name and incoming direction for a player when they enter the room, using the [[Variables|variables]]: <person> and <direction>. Those variables can then be used in the action section with @person and @direction to, in this case, say "hi" to the person. | ||
Here is the trigger. | |||
[[File:WildcardTrigger.png]] | [[File:WildcardTrigger.png]] | ||
Here is a sample of what it would look like in the game. | |||
[[File:WildcardOutput.png]] | [[File:WildcardOutput.png]] |
Latest revision as of 17:03, 12 March 2018
This trigger captures the name and incoming direction for a player when they enter the room, using the variables: <person> and <direction>. Those variables can then be used in the action section with @person and @direction to, in this case, say "hi" to the person.
Here is the trigger.
Here is a sample of what it would look like in the game.