From Iron Realms Nexus Client Documentation
Revision as of 19:04, 14 October 2016 by Justin
Predefined variables are set by the game as text is sent to the clients.
|@tar||Your current enemy target.|
|@match||The text matched in a trigger.|
|@line||The complete line of text that executed the trigger.|
|@suffix||The suffix is set to all of the text received in a line after the matching text.|
|@prefix||The prefix is set to all of the text received in a line before the matching text.|
Additionally, Nexus will attempt to automatically fill the in these variables for you:
|@my_hp||Your current health||All|
|@my_maxhp||Your maximum health||All|
|@my_mp||Your current mana points||All|
|@my_maxmp||Your current endurance points||All|
|@my_nl||Your experience percentage to next level||All|
|@my_bal||If you currently have balance||All|
|@my_eq||If you currently have equilibrium||All|
|@my_vote||If you have not voted for your game recently||All|
|@my_string||Your current prompt string||All|
|@my_wp||Your current willpower points||Achaea, Aetolia|
|@my_maxwp||Your current endurance points||Achaea, Aetolia|
|@my_ep||Your current endurance points||Achaea, Aetolia|
|@my_maxep||Your maximum endurance points||Achaea, Aetolia|
This is the output from the game, showing some predefined variables. It uses the trigger below.
This is the sample trigger used display the predefined variables above.