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Predefined variables: Difference between revisions

From Iron Realms Nexus Client Documentation

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Revision as of 19:04, 14 October 2016

Predefined variables are set by the game as text is sent to the clients.

Variable Name Description
@tar Your current enemy target.
@match The text matched in a trigger.
@line The complete line of text that executed the trigger.
@suffix The suffix is set to all of the text received in a line after the matching text.
@prefix The prefix is set to all of the text received in a line before the matching text.

Additionally, Nexus will attempt to automatically fill the in these variables for you:

Variable Description Game
@my_hp Your current health All
@my_maxhp Your maximum health All
@my_mp Your current mana points All
@my_maxmp Your current endurance points All
@my_nl Your experience percentage to next level All
@my_bal If you currently have balance All
@my_eq If you currently have equilibrium All
@my_vote If you have not voted for your game recently All
@my_string Your current prompt string All
@my_wp Your current willpower points Achaea, Aetolia
@my_maxwp Your current endurance points Achaea, Aetolia
@my_ep Your current endurance points Achaea, Aetolia
@my_maxep Your maximum endurance points Achaea, Aetolia

Example

This is the output from the game, showing some predefined variables. It uses the trigger below.


This is the sample trigger used display the predefined variables above.