Actions

Difference between revisions of "Events"

From Iron Realms Nexus Client Documentation

(Created page with "== Events == Events are actions that allows you to react on certain events happening in the game. The currently defined options include: * '''Block of text received''' - tri...")
 
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== Events ==
Events are actions that allows you to react on certain events happening in the game. The currently defined options include:
Events are actions that allows you to react on certain events happening in the game. The currently defined options include:



Revision as of 21:26, 19 October 2016

Events are actions that allows you to react on certain events happening in the game. The currently defined options include:

  • Block of text received - triggered whenever you receive a block of text from the game
  • Affliction received - triggered when your character receives an affliction. @match contains its name
  • Affliction cured - triggered when your character cures an affliction. @match contains its name
  • Defence activated - triggered when your character activates a defence. @match contains its name
  • Defence lost - triggered when your character loses a defence. @match contains its name
  • Player arrived - triggered when another player enters your room. Again, @match has the name
  • Player left - triggered when another player leaves your room. @match has the name
  • Room changed - triggered when you move, @match has the new room ID
  • Target changed- - triggered when you change your current target