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From Iron Realms Nexus Client Documentation

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== Topics ==
[[File:Grook.jpg|right|frame|caption|A grook Occultist from Achaea.]] The [[SimplifiedScripting|simplfied scripting]] system in the Nexus client should offer enough options for most players of the game. However, for those of you that may need a bit more power, or have some specific need that Nexus can't fill, you can use JavaScript to do nearly everything else.


*[[Javascript]] - Using Javascript to manipulate the client.
*[[Javascript]]: JavaScript is the scripting language for the Nexus client.
*[[Functions]] - Unleashing the full power of the HTML5 client.
*[[Functions]]: Create custom JavaScript functions to use in with other [[reflexes]].
*[[GMCP]] - Using GMCP information in your scripts
*[[GMCP]]: The game server communicates behind the scenes with the Nexus client using GMCP. You can access this information.


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== Examples ==
===Hints and tips===
* Namespacing
** Each reflex and script is sandboxed. You will want to use the '''client.''' object as a shared namespace for custom functions, variables, etc.

Latest revision as of 20:44, 23 February 2016

A grook Occultist from Achaea.

The simplfied scripting system in the Nexus client should offer enough options for most players of the game. However, for those of you that may need a bit more power, or have some specific need that Nexus can't fill, you can use JavaScript to do nearly everything else.

  • Javascript: JavaScript is the scripting language for the Nexus client.
  • Functions: Create custom JavaScript functions to use in with other reflexes.
  • GMCP: The game server communicates behind the scenes with the Nexus client using GMCP. You can access this information.


Hints and tips

  • Namespacing
    • Each reflex and script is sandboxed. You will want to use the client. object as a shared namespace for custom functions, variables, etc.